{"0":"Blizzard Entertainment Inc.","1":"e08f0031075b6fd26","3":"bblaw","4":"703b3595373c11b63","5":"06\/09\/2021 05:07 pm","6":"02\/22\/2023 01:03 am","7":"703b3595373c11b63","8":"1","9":"0","10":"5480","11":"20-200","12":"TINGWEN ","13":"LIAO","15":"wbb","16":"JKT","17":"06\/30\/2021","18":"06\/10\/2021","26":"States","31":"Character Technical Artist","32":"MultimediaArtist&Animator","34":"$81,598.00","36":"$0.00","39":"Character Technical Artist. Work closely with other artists on online game character team to provide support throughout character production process. Req. Bach. in Animation, Entertainment Technology or rel. field or foreign equivalency & 1 yr exp in job or 1 yr exp as Artist, Studio Staff 3D Designer, or rel. occup. Any suitable combo of educ, training &\/or exp is acceptable. Jobsite: Irvine, CA. Send resume ref#20200 to K. Finnsson, Blizzard Entertainment, Inc., PO Box 18979, CA 92623.","40":"Blizzard Entertainment, Inc. located in Irvine, California is seeking to fill the position of Character Technical Artist. The duties associated with this job title is to work closely with other artists on online game character team to provide support throughout character production process. This position requires Bachelor's degree in Animation, Entertainment Technology, or related field or foreign equivalency and 1 year of experience in the job or 1 year of experience as an Artist, Studio Staff 3D Designer, or in a related occupation. Any suitable combination of education, training, and\/or experience is acceptable. Jobsite is in Irvine, California. If you are interested in applying for this position, please send your resume via mail reference #20200 to K. Finnsson, Blizzard Entertainment, Inc., PO Box 18979, California 92623. Again, if you are interested in applying for this position, please send your resume via mail reference #20200 to K. Finnsson, Blizzard Entertainment, Inc., PO Box 18979, California 92623.","43":"08\/01\/2021","44":"08\/08\/2021","48":"06\/21\/2021","49":"07\/21\/2021","50":"08\/04\/2021","59":"Done","60":"na","61":"na","62":"Active Case","63":"na","64":"Done","65":"Done","66":"Done","67":"Done","76":"fd890e17806403499","79":"http:\/\/","80":"$1,170.00","81":"$285.00","82":"$0.00","83":"$0.00","84":"$150.00","85":"$0.00","86":"$285.00","87":"$330.00","88":"$0.00","89":"06\/21\/2021","90":"07\/21\/2021","91":"Hi Paul,\n\nI received an email from the employer to stop this case. Client got terminated.\n\nThanks,\n\nElaine","92":"1","93":"1","94":"0","95":"0","96":"1","97":"0","98":"1","99":"1","100":"0","104":"4a2a36eea7e4fcb08","105":"b8be2c03d732bbdff","106":"http:\/\/","107":"Academic Counseling","108":"TITLE:\t\t\tCharacter Technical Artist\n\nREQUIREMENTS:\t\tBachelor’s degree in Animation, Entertainment Technology, or related field or foreign equivalency and 1 year of experience in the job or 1 year of experience as an Artist, Studio Staff 3D Designer, or in a related occupation.\n\nSPECIAL REQUIREMENTS:\tAny suitable combination of education, training, &\/or experience is acceptable.\n\nJOB DUTIES:\t\tWork closely with other artists on the online game character team to provide support throughout the character production process. The position involves extensive rigging and skinning all sorts of assets, preparing them technically for export, and helping to maintain a high level of visual and technical quality for all characters. Duties involve using animation tools, scripts, and game engines in order to facilitate ongoing improvement for the rigging production.\n\nCONTACT:\t\tPlease send resume ref#20200\/contact K. Finnsson for an appointment.\nBlizzard Entertainment Inc.\nPO Box 18979\nIrvine, CA 92623\n\nJobsite: Irvine, CA (Full-time position)\n","109":"592c0e63c3bbbbf8e","110":"0","111":"---","112":"TITLE:\t\t\tCharacter Technical Artist\n\nREQUIREMENTS:\t\tBachelor’s degree in Animation, Entertainment Technology, or related field or foreign equivalency and 1 year of experience in the job or 1 year of experience as an Artist, Studio Staff 3D Designer, or in a related occupation.\n\nSPECIAL REQUIREMENTS:\tAny suitable combination of education, training, &\/or experience is acceptable.\n\nJOB DUTIES:\t\tWork closely with other artists on the online game character team to provide support throughout the character production process. The position involves extensive rigging and skinning all sorts of assets, preparing them technically for export, and helping to maintain a high level of visual and technical quality for all characters. Duties involve using animation tools, scripts, and game engines in order to facilitate ongoing improvement for the rigging production.\n\nCONTACT:\t\tPlease send resume ref#20200\/contact K. Finnsson for an appointment.\nBlizzard Entertainment Inc.\nPO Box 18979\nIrvine, CA 92623\n\nJobsite: Irvine, CA (Full-time position)\n","113":"Blizzard Entertainment Inc.","114":"Irvine","115":"CA","116":"92618","118":"5143173368939b6d0","119":"Character Technical Artist. Work closely with other artists on online game character team to provide support throughout character production process. Req. Bach. in Animation, Entertainment Technology or rel. field or foreign equivalency & 1 yr exp in job or 1 yr exp as Artist, Studio Staff 3D Designer, or rel. occup. Any suitable combo of educ, training &\/or exp is acceptable. Jobsite: Irvine, CA. Send resume ref#20200 to K. 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