{"0":"Blizzard Entertainment Inc.","1":"41d2823e219c76705","3":"bblaw","4":"703b3595373c11b63","5":"06\/11\/2021 04:53 pm","6":"02\/22\/2023 01:03 am","7":"703b3595373c11b63","8":"1","9":"0","10":"5482","11":"20-201","12":"YUAN ","13":"SHENG","15":"wbb","16":"JKT","17":"07\/25\/2021","18":"06\/16\/2021","26":"States","31":"Cinematics Technical Artist","32":"MultimediaArtist&Animator","34":"$107,099.00","36":"$0.00","39":"Cinematics Technical Artist. Facilitate development & support of shared rigging & animation technology utilized in cinematic & game creation pipelines across multiple teams. Req. Bach. in Animation, Industrial Design, Entertainment Tech. or rel. field or foreign equiv. & 2 yrs exp in job or 2 yrs exp as Artist, Animator or rel. occup. Any suitable combo of educ, training &\/or exp is acceptable. Jobsite: Irvine, CA. Send resume ref#20201 to K. Finnsson, Blizzard Entertainment, Inc., PO Box 18979, CA 92623.","40":"Blizzard Entertainment Inc. located in Irvine, California is seeking to fill the position of Cinematics Technical Artist. The duties associated with this job title are to facilitate the development and support of shared rigging and animation technology utilized in cinematic and game creation pipelines across multiple teams. This position requires a Bachelor's degree in Animation, Industrial Design, Entertainment Technology, or related field or foreign equivalency and 2 years of experience in the job or 2 years of experience as an Artist, Animator, or in a related occupation. Any suitable combination of education, training, and\/or experience is acceptable. The job site is in Irvine, California. If you are interested in applying for this position, please send your resume via mail reference #20201 to K. Finnsson, Blizzard Entertainment, Inc., PO Box 18979, Irvine, California 92623. Again, if you are interested in applying for this position, please send your resume via mail reference #20201 to K. Finnsson, Blizzard Entertainment, Inc., PO Box 18979, Irvine, California 92623.","43":"08\/15\/2021","44":"08\/22\/2021","45":"10\/26\/2021","48":"07\/12\/2021","49":"08\/11\/2021","50":"08\/18\/2021","59":"Done","60":"na","61":"na","62":"Active Case","63":"na","64":"Done","65":"Evidence","66":"Done","67":"Done","76":"fd890e17806403499","79":"http:\/\/","80":"$1,170.00","81":"$285.00","82":"$0.00","83":"$0.00","84":"$150.00","85":"$0.00","86":"$285.00","87":"$330.00","88":"$0.00","89":"07\/12\/2021","90":"08\/11\/2021","91":"Cinematics Technical Artist. Facilitate development & support of shared rigging & animation technology utilized in cinematic & game creation pipelines across multiple teams. Req. Bach. in Animation, Industrial Design, Entertainment Tech. or rel. field or foreign equiv. & 2 yrs exp in job or 2 yrs exp as Artist, Animator or rel. occup. Any suitable combo of educ, training &\/or exp is acceptable. Jobsite: Irvine, CA. Send resume ref#20201 to K. Finnsson, Blizzard Entertainment, Inc., PO Box 18979, CA 92623.","92":"1","93":"1","94":"0","95":"0","96":"1","97":"0","98":"1","99":"1","100":"0","104":"4a2a36eea7e4fcb08","105":"b8be2c03d732bbdff","106":"http:\/\/","107":"Academic Counseling","108":"TITLE:\t\tCinematics Technical Artist\n\nREQUIREMENTS:\tBachelor’s degree in Animation, Industrial Design, Entertainment Technology, or related field or foreign equivalency and 2 years of experience in the job or 2 years of experience as an Artist, Animator, or in a related occupation.\n\nSPECIAL REQUIREMENTS: Any suitable combination of education, training, &\/or experience is acceptable.\n\nJOB DUTIES:\t Facilitate the development and support of shared rigging and animation technology utilized in cinematic and game creation pipelines across multiple teams. Duties involve using animation, rigging, deformation and simulation tools used in the CG\/VFX industry, as well as related cross pipeline workflows. Implement tools and workflow automation. This position will be the point of communication between multiple teams using our Rigging and Animation technology. Train, educate and inform ancillary teams of our rigging and simulation technology development.\n\nCONTACT:\t\tPlease send resume ref#20201\/contact K. Finnsson for an appointment.\nBlizzard Entertainment Inc.\nPO Box 18979\nIrvine, CA 92623\n\nJobsite: Irvine, CA (Full-time position)\n","109":"592c0e63c3bbbbf8e","110":"0","111":"---","113":"Blizzard Entertainment Inc.","114":"Irvine","115":"CA","116":"92618","118":"5143173368939b6d0","119":"Cinematics Technical Artist. Facilitate development & support of shared rigging & animation technology utilized in cinematic & game creation pipelines across multiple teams. Req. Bach. in Animation, Industrial Design, Entertainment Tech. or rel. field or foreign equiv. & 2 yrs exp in job or 2 yrs exp as Artist, Animator or rel. occup. Any suitable combo of educ, training &\/or exp is acceptable. Jobsite: Irvine, CA. Send resume ref#20201 to K. Finnsson, Blizzard Entertainment, Inc., PO Box 18979, CA 92623.","120":"pending-approval","121":"Choose Template","122":"script-pending","126":"11\/01\/2021","127":"7788216 ","130":"---","131":"--","133":"--","134":"https:\/\/job-search-board.com\/job-id-25059\/","136":"0","137":"--","144":"Bennett","145":"yes","146":"yes","147":"yes","148":"yes","149":"---","150":"---","151":"yes","152":"yes","153":"yes","154":"yes","155":"https:\/\/www.dropbox.com\/s\/ukqkeewuhz7zrjd\/TEAR-SHEET-LAT-Blizzard-Cinematics-Technical-Artist-SHENG-8-15-21.pdf?dl=1","156":"https:\/\/www.dropbox.com\/s\/ceatyzeh8n3o1i6\/TEAR-SHEET-LAT-Blizzard-Cinematics-Technical-Artist-SHENG-8-22-21.pdf?dl=1","157":"https:\/\/www.dropbox.com\/s\/ib5opk83h7gmm55\/TEAR-SHEET-DP-Blizzard-Cinematics-Technical-Artist-SHENG-8-18-21.pdf?dl=1","160":"http:\/\/perm-track.com\/PERM-Track\/index.php?entryPoint=download&id=e398d05b4f569db4d&type=Documents","161":"https:\/\/www.dropbox.com\/s\/3jswn7tmlhi0vbq\/SWA-Blizzard-Cinematics-Technical-Artist-SHENG-7-12-21.pdf?dl=1","162":"https:\/\/www.dropbox.com\/s\/6f3meedjnxwr1a7\/SWA-Blizzard-Cinematics-Technical-Artist-SHENG-8-11-21.pdf?dl=1","163":"https:\/\/www.dropbox.com\/s\/6a4muhzd76u0n42\/Radio-Ad-Script-Blizzard-Cinematics-Technical-Artist-SHENG.pdf?dl=1","165":"http:\/\/perm-track.com\/PERM-Track\/index.php?entryPoint=download&id=e96deeb1f07abf35f&type=Documents","166":"$1,656.00","167":"$91.00","168":"$170.00","169":"$0.00","170":"$0.00","171":"$0.00","172":"$0.00","173":"$0.00","174":"$0.00","175":"$0.00","176":"$0.00","177":"$0.00","178":"yes","179":"Converted","180":"https:\/\/www.caljobs.ca.gov\/vosnet\/jobbanks\/jobdetails.aspx?enc=93Iq7cbf4wxXV4gFZceyHS7ZKbuk8K3ED\/TLuVRadFopLEH48icoIYfTDsDCtTn8Elz7Sd2oXSC1rbkiWu+VefpysZaqmrJbqykQb+9xrWURVw\/uRTQbKh5pRaNmT+Uu","182":"BLIZZARDPERM","183":"M6rl6g0!","185":"0","187":"TITLE:\t\tCinematics Technical Artist\n\nREQUIREMENTS:\tBachelor’s degree in Animation, Industrial Design, Entertainment Technology, or related field or foreign equivalency and 2 years of experience in the job or 2 years of experience as an Artist, Animator, or in a related occupation.\n\nSPECIAL REQUIREMENTS: Any suitable combination of education, training, &\/or experience is acceptable.\n\nJOB DUTIES:\t Facilitate the development and support of shared rigging and animation technology utilized in cinematic and game creation pipelines across multiple teams. Duties involve using animation, rigging, deformation and simulation tools used in the CG\/VFX industry, as well as related cross pipeline workflows. Implement tools and workflow automation. This position will be the point of communication between multiple teams using our Rigging and Animation technology. Train, educate and inform ancillary teams of our rigging and simulation technology development.\n\nCONTACT:\t\tPlease send resume ref#20201\/contact K. Finnsson for an appointment.\nBlizzard Entertainment Inc.\nPO Box 18979\nIrvine, CA 92623\n\nJobsite: Irvine, CA (Full-time position)\n","192":"---","194":"07\/12\/2021","195":"$0.00","197":"NA","198":"---","199":"---","200":"7788226 ","201":"$0.00","202":"$0.00","205":"---","212":"---","216":"0","217":"0","218":"0","219":"0","220":"0","222":"Attorney","225":"NA","226":"NA","230":"NA","241":"JKT","242":"NA","249":"NA","250":"NA","253":"System PERM-Ads","255":"Users","256":"bblaw","257":"1","258":"Users","259":"1","260":"Users","261":"KTWV","262":"Los Angeles Times","263":"Job-Search-Board.com","264":"California SWA","265":"Daily Pilot","267":"Daily Pilot","268":"KTWV","269":"Los Angeles Times","271":"KTWV","2":"","14":"","19":"","20":"","21":"","22":"","23":"","24":"","25":"","27":"","28":"","29":"","30":"","33":"","35":"","37":"","38":"","41":"","42":"","46":"","47":"","51":"","52":"","53":"","54":"","55":"","56":"","57":"","58":"","68":"","69":"","70":"","71":"","72":"","73":"","74":"","75":"","77":"","78":"","101":"","102":"","103":"","112":"","117":"","123":"","124":"","125":"","128":"","129":"","132":"","135":"","138":"","139":"","140":"","141":"","142":"","143":"","158":"","159":"","164":"","181":"","184":"","186":"","188":"","189":"","190":"","191":"","193":"","196":"","203":"","204":"","206":"","207":"","208":"","209":"","210":"","211":"","213":"","214":"","215":"","221":"","223":"","224":"","227":"","228":"","229":"","231":"","232":"","233":"","234":"","235":"","236":"","237":"","238":"","239":"","240":"","243":"","244":"","245":"","246":"","247":"","248":"","251":"","252":"","254":"","266":"","270":""}